Post by GAM on Feb 2, 2008 19:01:14 GMT -5
Single spell orderBlazing Lance
Blastshot
Venom Breath
Wave Rage
Flame Arrow
Electric Bolt
Tetonic Might
Frost Arrow
Prism Beam
Energy Ball
Elite force skill cooldown is ready again after that order. AoE is following.
AoE spell order
Meteor
Lighting Chain
Swarm
Toxic Bane
Flash Beam
Fetor
If you know how to play your class, you can also use the Water and Wind Tier AoEs including Frost Nova and Airblast. Many of you will question why not use Sandstorm. Well, its no "real" AoE spell, means, you will just do AoE damage if the spell hits the target like Blazing Lance and others.
Debuffs you need to GM:Weakness - Main debuff. It reduces the defense your enemy by 90%.
Ensnare - Makes your enemy use walk instead of run. Useful if he trys to run away.
Entangle - Enemy is unable to use Normal Skills, but can still use Force Skills. Use it against Warriors and Rangers.
Tranquility - Enemy is unable to use Force Skills, but can still use Normal Skills. Use it against Mages. They are useless with Tranqulity on.
Power Drain - Reduces attack power of your enemy.
Sloth - Ownage in PvE, good against some classes ingame.
Soul Mute - Useful in Elan and against higher mobs who debuff you. Also useful in some PvP situations.
Soul Blind - Your enemy cant buff up anymore with normal buffs.
Hell Bless - Makes hp potions nearly useless, awesome against every enemy.
Confuse - Reduces Accuracy and Dodge of your enemy, VERY USEFUL!
Lets start with the Warlock class:
You are an offensive supporter, not a warrior. Its Episode 2 now, if you dont own a Relic or 55 +7 staff, be sure you got one or more teammates with you when going to CW or Raids, you arent a one man army anymore. Also, be sure you always got both class buffs on, they add 50% damage. Thats YOUR class ability, having high spike damage while being able to debuff and fight against more than one enemy at one time.
In general, ALWAYS DEBUFF BEFORE YOU FIGHT. This is your advantage against other classes, you are a mage. But now lets start with the best skill of a warlock - STONE CURSE.
This skill is one of the best ingame in my opinion. When fighting multiple enemies or one extremly strong enemy, it saves your live. Be sure you always use it in chipwar against single hardhitters. But be aware, most accretians and some elite players use cure chargers or get purged, this means sometimes stone curse just lasts 5 seconds or less. But who cares? Those 5 seconds save your life, you can run away or spam him with debuffs, doesnt matter at all. It help you and your race.
When fighting a single person who is much stronger than you, USE STONE CURSE! Now, while hes stonecursed, force revoke him first if hes a bell and than skill revoke him OR skill revoke him if hes an acc. Now the next debuff depends on his class. Make sure you got the debuffs from above on GM. The following tactics are based on a 1v1 situation with same equipment. All in all, always use skill revoke on accs ON SIGHT and force revoke on bells ON SIGHT.
Warlock vs Warrior:
ENTANGLE HIM - SAVES YOUR LIFE! Make sure you use this debuff first. The next debuff depends on the Race:
If hes a Bell, use Force Revoker on him...
If hes a Acc, use Skill Revoker on him...
With this two debuffs, you make every warrior nearly useless. They cant hurt you anymore and if your enemy is smart, he now switches to shield. In any way, the next debuff you will use is Weakness, then Ensnare. Now its your turn, get to use your Attack Spells in the following order I explained before. Remember that your debuffs wont last forever, especially if hes an acc and you cant kill him cos hes in Turtle Mode, make sure you debuff him like hell with all you have - Stone Curse, Entangle, Power Drain, Sloth, Confuse. Just make sure you always use the maximum range and MOVE while you fight. Hes a close range fighter, you are long range - use this as your advantage. You really need to take care of him when entangle if off. Warriors are really fast skill spammers, especially bell zerkers.
Warlock vs Mage:
Soon to follow
Warlock vs Ranger:
Basically the same as against a warrior, just make sure you use ensnare after the revoker and before weakness. Rangers are dodgers, so you will maybe need to use AoE against some of them. Other useful debuffs are Soul Blind if he trys to spam buffs so you cant hit him with normal attacks. Confuse also helps very much against Rangers. Most rangers will run after you entangled them, this can be your advantage. Sometimes you can also use your class buff force strike to finish rangers or mages off, its a ultra fast spell with medium tier damage.
Warlock vs Striker:
Soon to follow
Warlock vs MAU:
If its a Black mau melee/range or Red melee mau, you can try to fight it but its pretty useless cos it will take forever to boom it. If you fight red range or any blue mau, just RUN if you are alone. You have no chance fighting it unless you are a +7. If you are a group, just make sure you use maximum range and spam skills as often as you can.
Blastshot
Venom Breath
Wave Rage
Flame Arrow
Electric Bolt
Tetonic Might
Frost Arrow
Prism Beam
Energy Ball
Elite force skill cooldown is ready again after that order. AoE is following.
AoE spell order
Meteor
Lighting Chain
Swarm
Toxic Bane
Flash Beam
Fetor
If you know how to play your class, you can also use the Water and Wind Tier AoEs including Frost Nova and Airblast. Many of you will question why not use Sandstorm. Well, its no "real" AoE spell, means, you will just do AoE damage if the spell hits the target like Blazing Lance and others.
Debuffs you need to GM:Weakness - Main debuff. It reduces the defense your enemy by 90%.
Ensnare - Makes your enemy use walk instead of run. Useful if he trys to run away.
Entangle - Enemy is unable to use Normal Skills, but can still use Force Skills. Use it against Warriors and Rangers.
Tranquility - Enemy is unable to use Force Skills, but can still use Normal Skills. Use it against Mages. They are useless with Tranqulity on.
Power Drain - Reduces attack power of your enemy.
Sloth - Ownage in PvE, good against some classes ingame.
Soul Mute - Useful in Elan and against higher mobs who debuff you. Also useful in some PvP situations.
Soul Blind - Your enemy cant buff up anymore with normal buffs.
Hell Bless - Makes hp potions nearly useless, awesome against every enemy.
Confuse - Reduces Accuracy and Dodge of your enemy, VERY USEFUL!
Lets start with the Warlock class:
You are an offensive supporter, not a warrior. Its Episode 2 now, if you dont own a Relic or 55 +7 staff, be sure you got one or more teammates with you when going to CW or Raids, you arent a one man army anymore. Also, be sure you always got both class buffs on, they add 50% damage. Thats YOUR class ability, having high spike damage while being able to debuff and fight against more than one enemy at one time.
In general, ALWAYS DEBUFF BEFORE YOU FIGHT. This is your advantage against other classes, you are a mage. But now lets start with the best skill of a warlock - STONE CURSE.
This skill is one of the best ingame in my opinion. When fighting multiple enemies or one extremly strong enemy, it saves your live. Be sure you always use it in chipwar against single hardhitters. But be aware, most accretians and some elite players use cure chargers or get purged, this means sometimes stone curse just lasts 5 seconds or less. But who cares? Those 5 seconds save your life, you can run away or spam him with debuffs, doesnt matter at all. It help you and your race.
When fighting a single person who is much stronger than you, USE STONE CURSE! Now, while hes stonecursed, force revoke him first if hes a bell and than skill revoke him OR skill revoke him if hes an acc. Now the next debuff depends on his class. Make sure you got the debuffs from above on GM. The following tactics are based on a 1v1 situation with same equipment. All in all, always use skill revoke on accs ON SIGHT and force revoke on bells ON SIGHT.
Warlock vs Warrior:
ENTANGLE HIM - SAVES YOUR LIFE! Make sure you use this debuff first. The next debuff depends on the Race:
If hes a Bell, use Force Revoker on him...
If hes a Acc, use Skill Revoker on him...
With this two debuffs, you make every warrior nearly useless. They cant hurt you anymore and if your enemy is smart, he now switches to shield. In any way, the next debuff you will use is Weakness, then Ensnare. Now its your turn, get to use your Attack Spells in the following order I explained before. Remember that your debuffs wont last forever, especially if hes an acc and you cant kill him cos hes in Turtle Mode, make sure you debuff him like hell with all you have - Stone Curse, Entangle, Power Drain, Sloth, Confuse. Just make sure you always use the maximum range and MOVE while you fight. Hes a close range fighter, you are long range - use this as your advantage. You really need to take care of him when entangle if off. Warriors are really fast skill spammers, especially bell zerkers.
Warlock vs Mage:
Soon to follow
Warlock vs Ranger:
Basically the same as against a warrior, just make sure you use ensnare after the revoker and before weakness. Rangers are dodgers, so you will maybe need to use AoE against some of them. Other useful debuffs are Soul Blind if he trys to spam buffs so you cant hit him with normal attacks. Confuse also helps very much against Rangers. Most rangers will run after you entangled them, this can be your advantage. Sometimes you can also use your class buff force strike to finish rangers or mages off, its a ultra fast spell with medium tier damage.
Warlock vs Striker:
Soon to follow
Warlock vs MAU:
If its a Black mau melee/range or Red melee mau, you can try to fight it but its pretty useless cos it will take forever to boom it. If you fight red range or any blue mau, just RUN if you are alone. You have no chance fighting it unless you are a +7. If you are a group, just make sure you use maximum range and spam skills as often as you can.